Chiyu Chiyu no Mi
ParameciaRareReturns to the wild in 19d 21h
Heal-Heal: tears that restore anything they touch, paid for out of her own body
In the tales: Mansherry.
The Heal-Heal Fruit turns its eater's tears into a restorative that mends wounds, objects and armies. Mansherry healed Dressrosa in a night and fainted from it: the fruit does not make healing free, it moves the cost onto the healer.
A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.
Returning to the wild in 19d 21h.
- Haki: while bonded, the holder's Armament grows at 70% speed. Haki →
No history yet since the ledger opened on 12 Nov 2026.
Always from the moment it bonds
- Tears mend others, not you: +25% healing, -8% of your own HP
- What lands on you heals harder too (+20% received)
- Light on hit (6%); a tear closes your wound when struck (4%)
Exact numbers
- Healing done +25%
- Max SP +15%
- SP recovery % +30
- Max HP −8%
- Healing received +20%
- MATK +6%
- ATK +6%
- Damage taken from ALL −5%
- bonus5 bAutoSpell,2038,10,60,BF_WEAPON|BF_MAGIC,1
- bonus4 bAutoSpellWhenHit,28,10,40,0
Attuned the first rung
- Never silenced: +20% healing, cheaper and faster casts
Exact numbers
- Healing done +20%
- Silence resistance 100%
- SP cost −10%
- Variable cast time −15%
Mastered the second rung
- Restoration runs both ways: poison and curse immunity
Exact numbers
- HP recovery % +60
- SP recovery % +40
- Poison resistance 100%
- Curse resistance 100%
Awakened · Tontatta Princess after the Awakening Trial
- Tontatta Princess: heal the whole field, spend yourself doing it
Exact numbers
- Healing done +30%
- Damage taken from ALL −8%
- Max SP +20%
- After-cast delay −15%
- Max HP −5%
Awakened · Blooming Tears after the Awakening Trial
- Blooming Tears: the same light, turned outward
Exact numbers
- MATK +10%
- bonus2 bMagicAtkEle,Ele_Holy,25
- Judex damage +25%
- Arbitrium damage +25%
- Max HP −5%
Shared by every fruit of its tier
- Attuned: +5% ATK/MATK
- Mastered: -5% damage taken, +5% HP
- Sea's curse: +15% water damage taken
- Awakened: +8% ATK/MATK/HP
Exact numbers
- ATK +5%
- MATK +5%
- Damage taken from ALL −5%
- Max HP +5%
- Water damage taken +15%
- ATK +8%
- MATK +8%
- Max HP +8%
Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.
I Healing Tears
“Chiyu Chiyu... please work.”
You weep on your own wounds. They close at once, but your body is smaller for it: for 20 seconds you carry 10% less health than you should.
On yourself · 1m cooldown · 70 SP
Unlocks at bond
II Tear of Restoration
“Everyone, hold on!”
Tears fall on the whole party: a shield that eats the next blows, a burst of healing light, and steady mending after it. It costs you 8% of your own health to give.
On your party · range 9 · 1m cooldown · 90 SP · 8% HP
Unlocks at Mastered
III Princess's Blessing Tontatta Princess
“Take it. Take all of it.”
You pour the fruit out over the party: a heavy ward, a long blessing and a flood of healing light, and for 20 seconds you heal harder while carrying less of yourself.
On your party · range 9 · 5m cooldown · 130 SP · 10% HP
Unlocks after the Awakening Trial and a Path
III Radiant Bloom Blooming Tears
“It mends. It can also burn.”
The restorative light turns outward and bursts from you in a ring. Those caught in it are blinded, and for 20 seconds your attacks carry holy light.
Ray of Genesis Lv 10 (Howling of Chulho Lv 3 for physical builds)
On yourself · 5m cooldown · 130 SP
Unlocks after the Awakening Trial and a Path
After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.
Tontatta Princess
She Who Spends Herself for Others
The fruit as the Tontatta knew it: wards, blessings and healing for everyone standing near you, paid for out of your own health every time.
- Tontatta Princess: heal the whole field, spend yourself doing it
Technique III: Princess's Blessing — You pour the fruit out over the party: a heavy ward, a long blessing and a flood of healing light, and for 20 seconds you heal harder while carrying less of yourself.
Blooming Tears
The Radiance of a Weeping Flower
The same light, aimed outward. Holy magic, judgement from above and a ring of radiance that leaves the field blind.
- Blooming Tears: the same light, turned outward
Technique III: Radiant Bloom — The restorative light turns outward and bursts from you in a ring. Those caught in it are blinded, and for 20 seconds your attacks carry holy light.