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Zoan · Uncommon

Hito Hito no Mi

Reindeer doctor of Drum: medicine and cures, Rumble Ball Points as technique stances

A Zoan that gives an animal the mind and form of a human. Tony Tony Chopper, a reindeer of Drum Island, became a doctor under Hiriluk and Kureha; his Rumble Balls unlock extra Points of transformation.

In the tales: Tony Tony Chopper.

Returns to the wild in 16d 21h
Uncommon

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Hito Hito no Mi

ZoanUncommon

Returns to the wild in 16d 21h

Reindeer doctor of Drum: medicine and cures, Rumble Ball Points as technique stances

In the tales: Tony Tony Chopper.

A Zoan that gives an animal the mind and form of a human. Tony Tony Chopper, a reindeer of Drum Island, became a doctor under Hiriluk and Kureha; his Rumble Balls unlock extra Points of transformation.

A Zoan: its holder can take a beast form (@devilfruit form) with powers of its own. Every Devil Fruit leaves its holder weak to water.

Beast formBeast form

Returning to the wild in 16d 21h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Doctor of Drum: +25% heal power, +30% potion healing
  • Field medicine: immune to Poison, resists Bleeding
  • First aid: 5% chance to Heal Lv5 yourself when hit
Exact numbers
  • Healing done +25%
  • Healing received +15%
  • Item healing +30%
  • ATK +5%
  • MATK +5%
  • Poison resistance 100%
  • Bleeding resistance 50%
  • DPoison resistance 50%
  • HP recovery % +30
  • bonus4 bAutoSpellWhenHit,28,5,50,0

Attuned the first rung

  • Walk Point agility: +8% ASPD, +8 CRIT, +10 FLEE
Exact numbers
  • ASPD +8%
  • Critical +8
  • FLEE +10

Mastered the second rung

  • Reindeer instinct: +10% vs Brute, -10% Brute dmg
Exact numbers
  • Damage vs BRUTE +10%
  • Magic damage vs BRUTE +10%
  • Damage taken from BRUTE −10%
  • Damage taken from ALL −3%

Beast form while transformed

  • Heavy Point: +15% ATK, +10% MATK, +15% HP, -10% melee
  • Heavy Point mastery (Mastered): -4% damage, no knockback from Mastered
Exact numbers
  • ATK +15%
  • MATK +10%
  • Max HP +15%
  • Melee damage taken reduced +10%
  • bonus2 bAddSkillBlow,6006,2
  • Damage taken from ALL −4%
  • Cannot be knocked back

Awakened · Doctor of Drum after the Awakening Trial

  • Doctor of Drum: +30% heal power, Heal +20%
Exact numbers
  • Healing done +30%
  • Healing received +20%
  • bonus2 bSkillHeal,28,20
  • SP recovery % +30
  • Damage taken from ALL −4%

Awakened · Rumble Unleashed after the Awakening Trial

  • Rumble Unleashed: +10% ATK/MATK, +12% HP, splash
Exact numbers
  • ATK +10%
  • MATK +10%
  • Max HP +12%
  • Critical damage +15%
  • bonus bSplashAddRange,1
Shared by every fruit of its tier
  • Attuned: +4% ATK/MATK
  • Mastered: -4% damage taken, +4% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +6% ATK/MATK/HP
Exact numbers
  • ATK +4%
  • MATK +4%
  • Damage taken from ALL −4%
  • Max HP +4%
  • Water damage taken +15%
  • ATK +6%
  • MATK +6%
  • Max HP +6%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Arm Point: Kokutei Roseo Metel

“Kokutei Roseo Metel!”

A rose-shaped hoof strike: Soul Expansion (magic) or Mayhemic Thorns (physical), then Rumble! Arm Point for 10s (+10% ATK/MATK, and your Mayhemic Thorns knock foes back).

  • Soul ExpansionSoul Expansion Lv 3 (Mayhemic Thorns Lv 1 for physical builds)

On your target · range 3 · 25s cooldown · 40 SP

Unlocks at bond

II Guard Point

“Rumble! Guard Point!”

Rumble! Guard Point for 15s: a fluffy fur ball that takes -30% melee and -25% ranged damage, reflects 10% melee and cannot be knocked back; then treat yourself for 10% HP.

On yourself · 1m cooldown · 60 SP

Unlocks at Mastered

III Brain Point: Scope Doctor of Drum

“Brain Point... Scope!”

Doctor of Drum path. Rumble! Brain Point for 20s — Scope finds weak points (+25 CRIT, +25% crit damage, ignore 25% DEF/MDEF) — with a burst of healing light for every ally near you and 15% of your own health back.

On your party · range 9 · 4m cooldown · 100 SP

Unlocks after the Awakening Trial and a Path

III Monster Point Rumble Unleashed

“MONSTER POINT!”

Rumble Unleashed path. Rumble! Monster Point for 25s: a towering giant with +20% ATK/MATK, +20% HP, splash, -8% damage taken and no knockback, whose landing shockwave may stun foes within 5 cells.

On yourself · 5m cooldown · 120 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Doctor of Drum

The Doctor Who Cures Anything

Chopper the physician: stronger heals, faster SP recovery and a sturdier body. The ultimate heals your whole party, then Brain Point's Scope finds every weak point.

  • Doctor of Drum: +30% heal power, Heal +20%

Technique III: Brain Point: Scope — Doctor of Drum path. Rumble! Brain Point for 20s — Scope finds weak points (+25 CRIT, +25% crit damage, ignore 25% DEF/MDEF) — with a burst of healing light for every ally near you and 15% of your own health back.

Rumble Unleashed

The Monster Who Learned Control

Chopper the brawler: harder hits, more HP and splash damage. The ultimate unleashes Monster Point, a towering giant whose landing shakes the ground.

  • Rumble Unleashed: +10% ATK/MATK, +12% HP, splash

Technique III: Monster Point — Rumble Unleashed path. Rumble! Monster Point for 25s: a towering giant with +20% ATK/MATK, +20% HP, splash, -8% damage taken and no knockback, whose landing shockwave may stun foes within 5 cells.

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