Iba Iba no Mi
ParameciaRareReturns to the wild in 19d 9h
Thorn-Thorn: iron thorn vines out of your own body and the ground, unseen until they bite
In the tales: Shepherd Sommers.
The Thorn-Thorn Fruit grows iron thorn vines from its eater's body and from the ground, and can make them all but invisible. Sommers filled a room with them before anyone saw one. Fire is what the briar fears: burn it and it does not grow back.
A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.
Returning to the wild in 19d 9h.
- Haki: while bonded, the holder's Armament grows at 70% speed. Haki →
No history yet since the ledger opened on 12 Nov 2026.
Always from the moment it bonds
- A body of briar: hard as root, and fire eats it
- Every thorn opens a vein: 15% bleed on hit
- Thorns whip out on hit (6%); the ground answers when struck (4%)
Exact numbers
- Poison damage taken −50%
- Fire damage taken +25%
- DEF +30
- Max HP +8%
- bonus4 bAddEff,Eff_Bleeding,1500,ATF_WEAPON|ATF_MAGIC,9000
- ATK +6%
- MATK +6%
- Critical +10
- bonus5 bAutoSpell,6006,3,60,BF_WEAPON,1
- 4% chance to cast Venom Swamp Lv 3 when hit
Attuned the first rung
- You see what hides, because you hide the same way
Exact numbers
- Sees hidden units
- Perfect Dodge +25
- Damage taken from ALL −5%
- Mayhemic Thorns damage +20%
Mastered the second rung
- The briar does not bleed: immune to bleeding, +20 hit
Exact numbers
- Bleeding resistance 100%
- Stun resistance 80%
- Critical damage +20%
- HIT +20
Awakened · Bramble Warden after the Awakening Trial
- Bramble Warden: the whole field grows on your side
Exact numbers
- ATK +10%
- MATK +10%
- Damage taken from ALL −8%
- Max HP +12%
- Venom Swamp damage +25%
Awakened · Silent Thorn after the Awakening Trial
- Silent Thorn: the one they never saw is the one that kills
Exact numbers
- Critical +20
- Critical damage +25%
- FLEE +30
- ATK +10%
- ASPD +10%
Shared by every fruit of its tier
- Attuned: +5% ATK/MATK
- Mastered: -5% damage taken, +5% HP
- Sea's curse: +15% water damage taken
- Awakened: +8% ATK/MATK/HP
Exact numbers
- ATK +5%
- MATK +5%
- Damage taken from ALL −5%
- Max HP +5%
- Water damage taken +15%
- ATK +8%
- MATK +8%
- Max HP +8%
Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.
I Bramble Lash
“Iba Iba... Lash!”
The briar under your target bursts and breathes out a cloud of its own spores. Everything nearby takes the wound and the rot together.
Cloud Kill Lv 3 (Mayhemic Thorns Lv 3 for physical builds)
On your target · range 7 · 40s cooldown · 55 SP
Unlocks at bond
II Thorn Cage
“Thorn Cage.”
The briar closes into a venom-slick cage. Everything inside is rooted where it stands, and for 15 seconds you shrug off what reaches you through it.
Venom Swamp Lv 1 (Chulho Sonic Claw Lv 7 for physical builds)
On your target · range 6 · 50s cooldown · 70 SP
Unlocks at Mastered
III Thornfield Dominion Bramble Warden
“The garden is mine.”
The whole garden comes down on them at once. Everything under it bleeds, and for 20 seconds every strike of yours runs with venom.
Comet Lv 5 (Chulho Sonic Claw Lv 3 for physical builds)
On your target · range 7 · 5m cooldown · 125 SP
Unlocks after the Awakening Trial and a Path
III Invisible Bramble Silent Thorn
“You never saw the garden.”
Thorns you cannot see erupt where your target stands. Those who survive are blinded, and for 20 seconds every strike of yours finds the seam.
Violent Quake Lv 1 (Mayhemic Thorns Lv 5 for physical builds)
On your target · range 7 · 5m cooldown · 125 SP
Unlocks after the Awakening Trial and a Path
After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.
Bramble Warden
The Knight Whose Garden Bites
Grow the field and hold it. Rooting cages, bleeding ground and a briar that spreads further than any blade reaches.
- Bramble Warden: the whole field grows on your side
Technique III: Thornfield Dominion — The whole garden comes down on them at once. Everything under it bleeds, and for 20 seconds every strike of yours runs with venom.
Silent Thorn
The Vine You Never See
One thorn, unseen, in the right place. Crit, flee and blinding bursts out of ground that looked empty a moment ago.
- Silent Thorn: the one they never saw is the one that kills
Technique III: Invisible Bramble — Thorns you cannot see erupt where your target stands. Those who survive are blinded, and for 20 seconds every strike of yours finds the seam.