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Paramecia · Legendary · Special Paramecia

Mochi Mochi no Mi

Special Paramecia: a body of elastic mochi that engulfs, binds and punches through

Mochi-Mochi: a Special Paramecia that lets the user make, control and become sticky mochi, flowing around blows like a Logia and trapping foes. Awakened, the ground itself turns to mochi. Charlotte Katakuri, Sweet Commander of the Big Mom Pirates.

In the tales: Charlotte Katakuri.

Returns to the wild in 6d 3h
Legendary

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Mochi Mochi no Mi

ParameciaLegendarySpecial Paramecia

Returns to the wild in 6d 3h

Special Paramecia: a body of elastic mochi that engulfs, binds and punches through

In the tales: Charlotte Katakuri.

Mochi-Mochi: a Special Paramecia that lets the user make, control and become sticky mochi, flowing around blows like a Logia and trapping foes. Awakened, the ground itself turns to mochi. Charlotte Katakuri, Sweet Commander of the Big Mom Pirates.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 6d 3h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Mochi body: FLEE +30, perfect dodge +20, ATK/MATK +8%
  • Mogura: its thorn burst shoves 2, CRIT +15, crit dmg +20%
  • Sticky mochi: 7% to drop a Quagmire under the target
Exact numbers
  • FLEE +30
  • Perfect Dodge +20
  • ATK +8%
  • MATK +8%
  • bonus2 bAddSkillBlow,6006,2
  • Critical +15
  • Critical damage +20%
  • Stun resistance 50%
  • bonus5 bAutoSpell,92,3,70,BF_WEAPON|BF_MAGIC,1

Attuned the first rung

  • Flowing mochi: perfect dodge +10, HIT +40
Exact numbers
  • Perfect Dodge +10
  • HIT +40

Mastered the second rung

  • Buto Mochi: 8% stun attackers, reflect 8% melee damage
Exact numbers
  • 8% chance to inflict Stun when hit
  • bonus bShortWeaponDamageReturn,8

Awakened · Sweet Commander after the Awakening Trial

  • Sweet Commander: ATK/MATK +12%, crit dmg +20%, Mogura +30%
Exact numbers
  • ATK +12%
  • MATK +12%
  • Critical damage +20%
  • Mayhemic Thorns damage +30%
  • Perfect Dodge +10

Awakened · Mochi Awakening after the Awakening Trial

  • Mochi Awakening: ATK/MATK +12%, splash +1, -8% damage
Exact numbers
  • ATK +12%
  • MATK +12%
  • bonus bSplashAddRange,1
  • Terra Drive damage +30%
  • Damage taken from ALL −8%
Shared by every fruit of its tier
  • Attuned: +6% ATK/MATK
  • Mastered: -6% damage taken, +6% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +10% ATK/MATK/HP
Exact numbers
  • ATK +6%
  • MATK +6%
  • Damage taken from ALL −6%
  • Max HP +6%
  • Water damage taken +15%
  • ATK +10%
  • MATK +10%
  • Max HP +10%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Mogura

“MOGURA!”

Drive a mochi fist up at the target like a mole: grave-earth magic or a bursting mochi spike, and it is stuck fast for 3 s.

  • Earth GraveEarth Grave Lv 5 (Mayhemic Thorns Lv 1 for physical builds)

On your target · range 9 · 30s cooldown · 60 SP

Unlocks at bond

II Zan Giri Mochi

“ZAN GIRI MOCHI!”

Lash out with ropes of mochi: an earth wave (or a splash of sticky blows) hits the target, and everything within 5 cells is glued in place for 4 s.

  • Earth StrainEarth Strain Lv 5 (Mayhemic Thorns Lv 3 for physical builds)

On your target · range 6 · 1m cooldown · 120 SP

Unlocks at Mastered

III Mochi Tsuki Sweet Commander

“MOCHI TSUKI!”

Sweet Commander: pound the target like rice cake (terra drive or a Sonic Wave) and stun it, then flow for 20 s: +30 perfect dodge, +30 CRIT, +30% ATK/MATK.

  • Terra DriveTerra Drive Lv 5 (Sonic Wave Lv 10 for physical builds)

On your target · range 9 · 5m cooldown · 250 SP

Unlocks after the Awakening Trial and a Path

III Soft Mochi Mochi Awakening

“MOCHI AWAKENING!”

Mochi Awakening: turn the ground within 9 cells to mochi, gluing every foe for 5 s, erupt it under you, and fight on for 20 s with +30% ATK/MATK, +1 splash and no knockback.

  • Terra DriveTerra Drive Lv 5 (Howling of Chulho Lv 7 for physical builds)

On yourself · 5m cooldown · 250 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Sweet Commander

Strongest of the Sweet Generals

Katakuri's discipline: precise, piercing strikes and evasive flow; ultimate: Mochi Tsuki.

  • Sweet Commander: ATK/MATK +12%, crit dmg +20%, Mogura +30%

Technique III: Mochi Tsuki — Sweet Commander: pound the target like rice cake (terra drive or a Sonic Wave) and stun it, then flow for 20 s: +30 perfect dodge, +30 CRIT, +30% ATK/MATK.

Mochi Awakening

The Land Turns to Mochi

The awakened fruit: splash, toughness and a field of glue; ultimate: Soft Mochi, the ground itself turned to mochi.

  • Mochi Awakening: ATK/MATK +12%, splash +1, -8% damage

Technique III: Soft Mochi — Mochi Awakening: turn the ground within 9 cells to mochi, gluing every foe for 5 s, erupt it under you, and fight on for 20 s with +30% ATK/MATK, +1 splash and no knockback.

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