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Paramecia · Common

Sabi Sabi no Mi

Rust-Rust: rusts any metal it touches, breaking weapons and armour and stripping foes bare

The Rust-Rust Fruit rusts any metal its eater touches. Shu, a swordsman of Zephyr's Neo Marines in One Piece Film: Z, rusted one of Zoro's swords with a single touch before Zoro cut him down.

In the tales: Shu.

Returns to the wild in 14d 21h
Common

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Sabi Sabi no Mi

ParameciaCommon

Returns to the wild in 14d 21h

Rust-Rust: rusts any metal it touches, breaking weapons and armour and stripping foes bare

In the tales: Shu.

The Rust-Rust Fruit rusts any metal its eater touches. Shu, a swordsman of Zephyr's Neo Marines in One Piece Film: Z, rusted one of Zoro's swords with a single touch before Zoro cut him down.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 14d 21h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Rust touch: 3% each to break weapon or armour on hit
  • Corrosion: ignore 10% DEF; your own blade never rusts
  • Rusted grip: 4% to strip the foe's weapon
Exact numbers
  • bonus bBreakWeaponRate,300
  • bonus bBreakArmorRate,300
  • ATK +4%
  • MATK +4%
  • bonus2 bIgnoreDefRaceRate,RC_ALL,10
  • bonus bUnbreakableWeapon
  • bonus5 bAutoSpell,215,3,40,BF_WEAPON|BF_MAGIC,1

Attuned the first rung

  • Iron eater: +10% vs formless, +5% vs players
Exact numbers
  • Damage vs FORMLESS +10%
  • Damage vs PLAYER HUMAN +5%

Mastered the second rung

  • Rust-hardened: -8% melee dmg, half Bleeding, unstrippable blade
Exact numbers
  • Melee damage taken reduced +8%
  • Bleeding resistance 50%
  • bonus bUnstripableWeapon

Awakened · Corroder after the Awakening Trial

  • Corroder: +6% ATK/MATK, more armour breaks, ignore 10% DEF
Exact numbers
  • ATK +6%
  • MATK +6%
  • bonus bBreakArmorRate,200
  • bonus2 bIgnoreDefRaceRate,RC_ALL,10

Awakened · Rust Blade after the Awakening Trial

  • Rust Blade: +6% ATK/MATK, +10 crit, +15% crit dmg
Exact numbers
  • ATK +6%
  • MATK +6%
  • Critical +10
  • Critical damage +15%
  • bonus bBreakWeaponRate,200
Shared by every fruit of its tier
  • Attuned: +3% ATK/MATK
  • Mastered: -3% damage taken, +3% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +5% ATK/MATK/HP
Exact numbers
  • ATK +3%
  • MATK +3%
  • Damage taken from ALL −3%
  • Max HP +3%
  • Water damage taken +15%
  • ATK +5%
  • MATK +5%
  • Max HP +5%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Rust Touch

“Rust.”

A rusting charge (Huujin for casters) that corrodes the target's armour away for 15 seconds.

  • Wind BladeWind Blade Lv 6 (Charge Attack Lv 1 for physical builds)

On your target · range 5 · 30s cooldown · 30 SP

Unlocks at bond

II Rust Wave

“Rust Wave!”

A wave of rust rolls out 5 cells around you: armour and helms corrode for 15 seconds.

On yourself · 1m cooldown · 50 SP

Unlocks at Mastered

III Total Corrosion Corroder

“Total Corrosion!”

Everything metal within 7 cells rots: armour, shields and weapons may be stripped, and for 20 seconds you ignore 30% of DEF with +15% ATK/MATK.

On yourself · 5m cooldown · 80 SP

Unlocks after the Awakening Trial and a Path

III Rust Blade Rust Blade

“Rust Blade.”

Your blade drips rust for 20 seconds: every hit has a 20% chance to break the foe's weapon and armour, with +15% ATK/MATK and +15 crit.

On yourself · 5m cooldown · 80 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Corroder

Rust That Eats Fortresses

Shu's rust spreads: armour breaks more often, defences melt, and Total Corrosion strips every foe nearby.

  • Corroder: +6% ATK/MATK, more armour breaks, ignore 10% DEF

Technique III: Total Corrosion — Everything metal within 7 cells rots: armour, shields and weapons may be stripped, and for 20 seconds you ignore 30% of DEF with +15% ATK/MATK.

Rust Blade

Swordsman of the Neo Marines

Shu's sword: critical cuts, more weapon breaks, and a Rust Blade that ruins any weapon it crosses.

  • Rust Blade: +6% ATK/MATK, +10 crit, +15% crit dmg

Technique III: Rust Blade — Your blade drips rust for 20 seconds: every hit has a 20% chance to break the foe's weapon and armour, with +15% ATK/MATK and +15 crit.

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