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Ushi Ushi no Mi: Model Bison

The Drum Kingdom guardian's horned charge: a bison's hide and a stampede's weight

The Ox-Ox Fruit, Model Bison, turns its eater into a bison or a horned beast-man. Dalton, captain of the Drum Kingdom's guard, used its charge to defy the tyrant Wapol and went on to rule the renamed Sakura Kingdom.

In the tales: Dalton.

Returns to the wild in 1d 9h
Common

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Ushi Ushi no Mi: Model Bison

ZoanCommon

Returns to the wild in 1d 9h

The Drum Kingdom guardian's horned charge: a bison's hide and a stampede's weight

In the tales: Dalton.

The Ox-Ox Fruit, Model Bison, turns its eater into a bison or a horned beast-man. Dalton, captain of the Drum Kingdom's guard, used its charge to defy the tyrant Wapol and went on to rule the renamed Sakura Kingdom.

A Zoan: its holder can take a beast form (@devilfruit form) with powers of its own. Every Devil Fruit leaves its holder weak to water.

Beast formBeast form

Returning to the wild in 1d 9h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Thick hide: +6% HP, +10 DEF, +4% ATK/MATK
  • Horns stun (6%); 4% Stampede burst (Meteor Assault)
Exact numbers
  • ATK +4%
  • MATK +4%
  • Max HP +6%
  • DEF +10
  • bonus4 bAddEff,Eff_Stun,600,ATF_WEAPON,1500
  • 4% chance to cast Meteor Assault Lv 3 on attack

Attuned the first rung

  • Guard captain's precision: +20 HIT, +10% crit damage
Exact numbers
  • HIT +20
  • Critical damage +10%

Mastered the second rung

  • Drum's guardian: -4% damage, -6% melee, half stun
Exact numbers
  • Damage taken from ALL −4%
  • Melee damage taken reduced +6%
  • Stun resistance 50%

Beast form while transformed

  • Bison form: +12% ATK/MATK, +10% HP, unmovable
  • Mastered form: a stampede's pace (+30% speed) from Mastered
Exact numbers
  • ATK +12%
  • MATK +12%
  • Max HP +10%
  • Cannot be knocked back
  • Damage vs BRUTE +10%
  • Movement speed +30%
  • ASPD +6%
  • Critical +5

Awakened after the Awakening Trial

  • Awakened hide: +25% HP recovery, half bleeding
Exact numbers
  • HP recovery % +25
  • Bleeding resistance 50%

Awakened · Horned Guardian after the Awakening Trial

  • Horned Guardian: +8% HP, -5% damage, reflects 5% melee
Exact numbers
  • Max HP +8%
  • Damage taken from ALL −5%
  • DEF +20
  • bonus bShortWeaponDamageReturn,5

Awakened · King of Sakura after the Awakening Trial

  • King of Sakura: +6% ATK/MATK, +8 crit, +10% vs Large
Exact numbers
  • ATK +6%
  • MATK +6%
  • Critical +8
  • Damage vs Large foes +10%
Shared by every fruit of its tier
  • Attuned: +3% ATK/MATK
  • Mastered: -3% damage taken, +3% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +5% ATK/MATK/HP
Exact numbers
  • ATK +3%
  • MATK +3%
  • Damage taken from ALL −3%
  • Max HP +3%
  • Water damage taken +15%
  • ATK +5%
  • MATK +5%
  • Max HP +5%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Bison Charge

“Out of my way! BISON CHARGE!”

Lower the horns and ram the target: a charging rush that knocks it back (or a Huujin gust for magic builds) and can leave it stunned.

  • Wind BladeWind Blade Lv 6 (Charge Attack Lv 1 for physical builds)

On your target · range 9 · 30s cooldown · 30 SP

Unlocks at bond

II Highland Stampede

“STAMPEDE!”

Stamp the ground hard enough to shake the highlands: a howling shockwave (or Destructive Hurricane) around you that stuns and shoves foes back.

  • Destructive HurricaneDestructive Hurricane Lv 3 (Howling of Chulho Lv 7 for physical builds)

On yourself · 1m cooldown · 60 SP

Unlocks at Mastered

III Guardian of Drum Horned Guardian

“I will not let them pass!”

Plant your hooves for the people behind you: 20s of -15% damage, +15% HP and +40 DEF, and a Kyrie barrier over every party member in range.

On your party · range 9 · 5m cooldown · 100 SP

Unlocks after the Awakening Trial and a Path

III Royal Stampede King of Sakura

“Kneel before the King of Sakura!”

The King of Sakura's full charge: a Sonic Claw (or Crimson Rock) that stuns around the target, then 15s of +15% ATK/MATK and +20% critical damage.

  • Crimson RockCrimson Rock Lv 3 (Chulho Sonic Claw Lv 1 for physical builds)

On your target · range 9 · 5m cooldown · 100 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Both Paths share: Awakened hide: +25% HP recovery, half bleeding.

Horned Guardian

Shield of Drum

Dalton the protector: tougher hide, reflected blows and a Kyrie wall over your party when it matters.

  • Horned Guardian: +8% HP, -5% damage, reflects 5% melee

Technique III: Guardian of Drum — Plant your hooves for the people behind you: 20s of -15% damage, +15% HP and +40 DEF, and a Kyrie barrier over every party member in range.

King of Sakura

The Horned King

Dalton the king: sharper critical hits against the biggest foes and a royal stampede to finish them.

  • King of Sakura: +6% ATK/MATK, +8 crit, +10% vs Large

Technique III: Royal Stampede — The King of Sakura's full charge: a Sonic Claw (or Crimson Rock) that stuns around the target, then 15s of +15% ATK/MATK and +20% critical damage.

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