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Paramecia · Legendary

Zushi Zushi no Mi

Gravity: crush and slow foes, stun on impact, and drag meteors down from the sky

Press-Press Fruit. It commands gravity: crushing foes flat, lifting rubble into the sky and dragging meteors down from space. Issho, the blind Admiral Fujitora, closed his own eyes rather than see the world's ugliness, and wields a gravity-laden blade.

In the tales: Issho (Admiral Fujitora).

Returns to the wild in 8d 15h
Legendary

Its story

What it is and where it has been, its powers, its three techniques and its two awakening paths.

Zushi Zushi no Mi

ParameciaLegendary

Returns to the wild in 8d 15h

Gravity: crush and slow foes, stun on impact, and drag meteors down from the sky

In the tales: Issho (Admiral Fujitora).

Press-Press Fruit. It commands gravity: crushing foes flat, lifting rubble into the sky and dragging meteors down from space. Issho, the blind Admiral Fujitora, closed his own eyes rather than see the world's ugliness, and wields a gravity-laden blade.

A Paramecia: a power over the body, or over the world around it. Every Devil Fruit leaves its holder weak to water.

Returning to the wild in 8d 15h.

  • Haki: while bonded, the holder's Armament grows at 70% speed. Haki →

No history yet since the ledger opened on 12 Nov 2026.

Always from the moment it bonds

  • Rooted by gravity; blind eyes that still see the hidden
  • Crushing weight: 13% stun; large foes fall harder
  • Gravity crush: 7% to heave the ground up under the target
Exact numbers
  • ATK +8%
  • MATK +8%
  • Cannot be knocked back
  • Sees hidden units
  • bonus4 bAddEff,Eff_Stun,1300,ATF_WEAPON|ATF_MAGIC,2000
  • Damage vs Large foes +12%
  • bonus2 bMagicAddSize,Size_Large,12
  • bonus5 bAutoSpell,91,5,70,BF_WEAPON|BF_MAGIC,1

Attuned the first rung

  • The blind blade finds its mark; earth techniques hit harder
Exact numbers
  • HIT +25
  • Critical damage +15%
  • Terra Drive damage +25%
  • Earth Grave damage +25%

Mastered the second rung

  • Already blind, so never blinded; steady as a mountain
Exact numbers
  • FLEE +25
  • Max HP +8%
  • Blind resistance 100%
  • Damage taken from ALL −6%

Awakened · Meteor Caller after the Awakening Trial

  • Meteor Caller: meteors and heaving earth hit harder
Exact numbers
  • ATK +12%
  • MATK +12%
  • Meteor Storm Buster damage +40%
  • Heaven's Drive damage +30%
  • bonus2 bIgnoreMdefRaceRate,RC_ALL,15

Awakened · Blind Swordmaster after the Awakening Trial

  • Blind Swordmaster: heavier, surer sword strikes
Exact numbers
  • ATK +12%
  • Critical +15
  • Critical damage +20%
  • bonus2 bIgnoreDefRaceRate,RC_ALL,20
Shared by every fruit of its tier
  • Attuned: +6% ATK/MATK
  • Mastered: -6% damage taken, +6% HP
  • Sea's curse: +15% water damage taken
  • Awakened: +10% ATK/MATK/HP
Exact numbers
  • ATK +6%
  • MATK +6%
  • Damage taken from ALL −6%
  • Max HP +6%
  • Water damage taken +15%
  • ATK +10%
  • MATK +10%
  • Max HP +10%

Fire a technique with its Fruit Technique hotbar item, or type @devilfruit tech 1|2|3. With no target, the nearest enemy is chosen.

I Gravity Blade

“GRAVITY BLADE.”

A sword stroke laden with gravity: rocks crash onto the target (magic) or a gravity-laden sonic claw rakes it (physical), and every foe within 2 cells grows heavy and slow for 8s. Bosses shrug off the slow.

  • Terra DriveTerra Drive Lv 5 (Chulho Sonic Claw Lv 7 for physical builds)

On your target · range 9 · 30s cooldown · 70 SP

Unlocks at bond

II Raging Tiger

“GRAVITY BLADE: RAGING TIGER!”

Drives gravity straight down around you and cracks the earth into a crater: earth damage all around you (earth grave or earthshaker) and a 70% chance to stun every foe within 5 cells.

  • Earth GraveEarth Grave Lv 5 (Earth Shaker Lv 2 for physical builds)

Around you · range 9 · 1m cooldown · 130 SP

Unlocks at Mastered

III Meteor Call Meteor Caller

“FALL, STAR OF HEAVEN.”

Pulls a meteor out of the sky onto the target (meteor storm or sonic claw). The impact stuns foes within 7 cells, then 20s of +30% ATK/MATK and 20% faster casting.

  • Meteor Storm BusterMeteor Storm Buster Lv 10 (Chulho Sonic Claw Lv 7 for physical builds)

On your target · range 9 · 5m cooldown · 260 SP

Unlocks after the Awakening Trial and a Path

III Gravity Prison Blind Swordmaster

“KNEEL BEFORE THE WEIGHT.”

Crushes an area under tenfold gravity: a quake at the target (violent quake or a splashing gravity burst), every foe within 7 cells slowed for 12s and 70% stunned, then 20s of +30% ATK and sharper crits.

  • Violent QuakeViolent Quake Lv 1 (Mayhemic Thorns Lv 5 for physical builds)

On your target · range 9 · 5m cooldown · 260 SP

Unlocks after the Awakening Trial and a Path

After winning the Awakening Trial a holder walks one of two Paths. Each reshapes the awakened powers and Technique III; a holder can switch every 7 days.

Meteor Caller

Admiral who drags the heavens down

Fujitora as the Admiral who dropped a meteor on Dressrosa. Meteors and heaving earth strike harder and pierce magic defense; the ultimate calls down a falling star.

  • Meteor Caller: meteors and heaving earth hit harder

Technique III: Meteor Call — Pulls a meteor out of the sky onto the target (meteor storm or sonic claw). The impact stuns foes within 7 cells, then 20s of +30% ATK/MATK and 20% faster casting.

Blind Swordmaster

Gambler's blade, heavy as a mountain

Fujitora as the wandering swordsman. Your strikes crit more often, land heavier and ignore 20% of DEF; the ultimate pins a whole area under crushing gravity.

  • Blind Swordmaster: heavier, surer sword strikes

Technique III: Gravity Prison — Crushes an area under tenfold gravity: a quake at the target (violent quake or a splashing gravity burst), every foe within 7 cells slowed for 12s and 70% stunned, then 20s of +30% ATK and sharper crits.

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