Grand Bazaar

Every cosmetic and mount in Midgard — priced in Glory (earned by killing) or Crystals (premium). No power, only prestige. Cards and farmable gear are player business — find those at Night Market.

Log in to purchase.

← Back to Bazaar
Dimensions Arch Rod
Weapon · 2hStaff Both Hand

Stats vary — none safely extracted for this item.

Dimensions Arch Rod

Weapons · Legendary · Dimen_AG_Rod · kRO◇◇

Delivered account-bound (cannot be traded).

Log in to purchase this item.

A two-handed staff imbued with rune magic.



Indestructible in battle


MATK +330


MATK +3%
Increases damage of Frozen Slash and Rock Down by 15%.


For each 2 Refine Levels:
MATK +25
MATK +1%


For each 3 Refine Levels:
Increases damage of Frozen Slash and Rock Down by additional 5%.


Refine Level +7:
Increases Magical Damage with Water and Earth element by 25%.


Refine Level +9:
Decreases Variable Casting Time by 10%.
S.MATK +7


Refine Level +11:
Increases damage of Frozen Slash and Rock Down by additional 15%.


When equipped with Time Dimensions Rune Crown (Arch Mage):
Increases damage of Soul Vulcan Strike by 45%.
Increases Magical Damage with Ghost element by 30%.
Increases Magical Damage with Water and Earth element by additional 10%.

If the Weapon and Headgear's Grade are A or higher:
Increases damage of Soul Vulcan Strike by additional (the sum of refine level)%.

Casting Rock Down has a chance to auto cast Level 1 Frozen Slash.
(If you learned a higher Level, it will auto cast that Level instead.)


[Bonus by Grade]
[Grade D]: S.MATK +5
[Grade C]: Damage of Frozen Slash and Rock Down by 15%.
[Grade B]: Magical Damage with Water and Earth element +10%.
[Grade A]: S.MATK +3 per 2 Refine Levels.


Type: Two-Handed Staff
Attack: 120
Weight: 200
Weapon Level: 5


Requirement:
Base Level 250
Arch Mage

Theme:
Language:
🔮
🔮 The Sage