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Survivor's Orb
Armor Head Low Cast Time Reduction

Survivor's Orb

Armor · Epic · SurviveOrb · jRO

Delivered account-bound (cannot be traded).

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Orbs that automatically assist their master in battle.



ATK +2%
MATK +2%


Decreases Variable Casting Time by 3%


Enables the use of Level 1 Hiding.


When equipped with Staff of Survival[1]:
For each Refine Level of Staff of Survival[1]:
MATK +10


Refine Level of Staff of Survival[1] is +10 or higher:
Base Level is below 100:
Decreases Variable Casting Time by 3%.
Increases damage of Earth Strain and Chain Lightning by 15%.
Increases damage of Heaven's Drive and Jupitel Thunder by 70%.

Base Level at least 100:
Decreases Variable Casting Time by 9%.
Increases damage of Earth Strain and Chain Lightning by 45%.
Increases damage of Heaven's Drive and Jupitel Thunder by 210%.


When equipped with Circlet of Survival:
VIT +4
Decreases damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.
Increases Magical Damage with Wind and Earth element by 20%.


Refine Level of Circlet of Survival is +7 or higher:
VIT +4
Decreases damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.


Refine Level of Circlet of Survival is +9 or higher:
VIT +4
Decreases damage taken from Demi-Human race by 4%.
Decreases Variable Casting Time by 6%.


When equipped with Manteau of Survival:
Decreases damage taken from Demi-Human race by 1%.
Decreases Fixed Casting Time by 50%.


Refine Level of Manteau of Survival is +5 or higher:
Decreases damage taken from Demi-Human race by 2%.


Refine Level of Manteau of Survival is +7 or higher:
Decreases damage taken from Demi-Human race by 2%.


When equipped with Manteau of Survival and Staff of Survival[1]:
MATK +1%


Refine Level of Staff of Survival[1] is +5 or higher:
MATK +2%


Refine Level of Staff of Survival[1] is +7 or higher:
MATK +2%


Type: Headgear
Defense: 0
Position: Lower
Weight: 30
Armor Level: 1
Refineable: No


Requirement:
Base Level 50

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