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Dark Hand
Armor Head Top

Stats vary — none safely extracted for this item.

Dark Hand

Armor · Epic · Blackhand_Of_Fate · jRO

Delivered account-bound (cannot be traded).

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I get caught in my head and feel fate-dependent.



All Basic Stats +10


Decreases SP Consumption by 20%.


Decreases damage taken from Demi-Human race by 5%.


For each Refine Level:
Increases Damage by 1%.


When enchanted with Neev of Comfort(Vitality):
MaxHP +5000


When enchanted with Neev of Comfort(Spirit):
MaxSP +100


When enchanted with Neev of Comfort(Life):
Recovers 1000 HP every 5 seconds.


When enchanted with Neev of Comfort(Intelligence):
Recovers 25 SP every 5 seconds.


When enchanted with Neev of Eternal(Fire):
Decreases damage taken from Fire elemental attacks by 15%.


When enchanted with Neev of Eternal(Water):
Decreases damage taken from Water elemental attacks by 15%.


When enchanted with Neev of Eternal(Wind):
Decreases damage taken from Wind elemental attacks by 15%.


When enchanted with Neev of Eternal(Earth):
Decreases damage taken from Earth elemental attacks by 15%.


When enchanted with Neev of Eternal(Shadow):
Decreases damage taken from Shadow elemental attacks by 15%.


When enchanted with Neev of Eternal(Ghost):
Decreases damage taken from Ghost elemental attacks by 15%.


When enchanted with Neev of Eternal(Poison):
Decreases damage taken from Poison elemental attacks by 15%.


When enchanted with Neev of Wound(Formless Form):
Decreases damage taken from Formless race by 5%.


When enchanted with Neev of Wound(Undead Form):
Decreases damage taken from Undead race by 5%.


When enchanted with Neev of Wound(Brute Form):
Decreases damage taken from monsters of Brute race by 5%.


When enchanted with Neev of Wound(Plant Form):
Decreases damage taken from Plant race by 5%.


When enchanted with Neev of Wound(Insect Form):
Decreases damage taken from Insect race by 5%.


When enchanted with Neev of Wound(Fish Form):
Decreases damage taken from Fish race by 5%.


When enchanted with Neev of Wound(Demon Form):
Decreases damage taken from Demon race by 5%.


When enchanted with Neev of Wound(Demi-Human Form):
Decreases damage taken from Demi-Human race by 5%.


When enchanted with Neev of Wound(Angel Form):
Decreases damage taken from Angel race by 5%.


When enchanted with Neev of Wound(Dragon Form):
Decreases damage taken from Dragon race by 5%.


When enchanted with Neev of Blood(Strength):
STR +5


When enchanted with Neev of Blood(Speed):
AGI +5


When enchanted with Neev of Blood(Vitality):
VIT +5


When enchanted with Neev of Blood(Intelligence):
INT +5


When enchanted with Neev of Blood(Concentration):
DEX +5


When enchanted with Neev of Blood(Fortune):
LUK +5


When enchanted with Neev of Honor(Speed):
ASPD +1


When enchanted with Neev of Honor(Concentration):
Decreases Variable Casting Time by 10%.


When enchanted with Neev of Honor(Skill):
Decreases After Skill Delay by 10%.


When enchanted with Neev of Death(Strength):
ATK +5%


When enchanted with Neev of Death(Intelligence):
MATK +5%


When enchanted with Neev of Death(Physical):
DEF +500


When enchanted with Neev of Death(Magic):
MDEF +20


When enchanted with Neev of Honor(Hit):
HIT +20


When enchanted with Neev of Honor(Flee):
FLEE +20


When enchanted with Neev of Honor(Luk):
Perfect Dodge +5


When enchanted with Neev of Death(Dex):
Increases range physical damage by 5%.


When enchanted with Neev of Death(Luk):
Increases Critical Damage by 5%.


When enchanted with Neev of Wound(Player):
Decreases damage taken from Demi-Human Players by 5%.
Decreases damage taken from Doram Players by 5%.


When equipped with Puppet Bracelet:
Decreases damage taken from Demi-Human race by 3%.

Refine Level of Dark Hand is +6 or higher:
Perfect HIT +15%
Decreases After Skill Delay by 5%.
Ignores physical and magical defense of every race by 25%.

Refine Level of Dark Hand is +8 or higher:
Perfect HIT +15%
Decreases After Skill Delay by additional 10%.
Ignores physical and magical defense of every race by additional 25%.


Type: Headgear
Defense: 0
Position: Upper
Weight: 80
Armor Level: 1


Requirement:
Base Level 100

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