Bazaar
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Bazaar item
Coldroom Boots [4]
No recorded trades yet, and no shelf price either. Whatever a stall asks is the only number this item has.
Quiet#60153
Stall offers0
Median, 30 days-
Wishlisted0
The stalls: 0 offers
No stall is selling this right now.
Wanted
Want it cheaper? Post a buy order and let the market come to you.
Item info
- Type
- Armor
- Defense
- 18
- Weight
- 20
- Slots
- 4
- Armor Level
- 1
- Refinable
- Yes
- Gradable
- Yes
- Worn on
- Shoes
- Jobs
- All
- Origin
- kRO
- Item ID
60153Coldroom_Boots_NV
Description
Damage taken from Earth property -3%.
MaxHP +600.
Refine Level +5:
MaxHP +400.
MaxSP +40.
Refine Level +7:
Damage taken from Earth property -3%.
DEF +12.
Refine Level +9:
Damage taken from Undead -4%.
MDEF +8.
[Bonus by Grade]
[Grade D]:
Damage to Undead +3%.
[Grade C]:
ASPD +3%.
[Grade B]:
Magic damage to Undead +4%.
[Grade A]:
Critical rate vs Undead +8.
Class : Footgear
Defense : 18
Weight : 20
Coldroom - Central Laboratory
2 pieces: Resist Earth +8%, damage taken from Undead -8%
4 pieces: Damage to Undead +10% (magic too), and
drop rate +5% and EXP +5% from Undead
6 pieces: Magic damage to Undead +12%, MATK +6%
8 pieces: on casting, MATK +120 and magic vs Undead +15%
The core six are the three head slots, mail, cloak and boots.
Inside Central Laboratory every number above is
doubled, and the set gains movement speed and more.
Everywhere else it still works: Earth resistance and
the Undead bonuses apply anywhere in the world.
MaxHP +600.
Refine Level +5:
MaxHP +400.
MaxSP +40.
Refine Level +7:
Damage taken from Earth property -3%.
DEF +12.
Refine Level +9:
Damage taken from Undead -4%.
MDEF +8.
[Bonus by Grade]
[Grade D]:
Damage to Undead +3%.
[Grade C]:
ASPD +3%.
[Grade B]:
Magic damage to Undead +4%.
[Grade A]:
Critical rate vs Undead +8.
Class : Footgear
Defense : 18
Weight : 20
Coldroom - Central Laboratory
2 pieces: Resist Earth +8%, damage taken from Undead -8%
4 pieces: Damage to Undead +10% (magic too), and
drop rate +5% and EXP +5% from Undead
6 pieces: Magic damage to Undead +12%, MATK +6%
8 pieces: on casting, MATK +120 and magic vs Undead +15%
The core six are the three head slots, mail, cloak and boots.
Inside Central Laboratory every number above is
doubled, and the set gains movement speed and more.
Everywhere else it still works: Earth resistance and
the Undead bonuses apply anywhere in the world.
Dropped by
Nothing on record drops this.