Hall of the Fallen
No one has fallen
The Hall of the Fallen keeps every name the Oath has taken. This is how it works.
How the Oath works
While you live
- Adventurer1life · 100% EXP · 100% drops
- Plus3lives · 150% EXP · 150% drops
- Ultra5lives · 200% EXP · 200% drops
- Lives count per account, per season. Each Oath uses one, and a death does not give it back.
- You play apart: no trading, mail, vending or shared storage with normal characters.
- Automation is off: no Fieldwork, Combat Brain, companions or Standing Orders. Party EXP shares only within 15 levels.
When you fall
- Death is permanent everywhere: PvE, PvP and WoE. Nothing revives a fallen oathsworn.
- The killer, the map and the spot are written on your memorial in the Hall of the Fallen.
- Your character is locked for a 24 hour grace window, then deleted for good. It stays in the Hall of the Fallen as departed.
- Your stash goes back to your account: claim it at the Oath Warden in Izlude, on a normal character.
