The Ladder
The ladder opens with the first Oath
Every tier climbs its own column here. This is how the Oath works.
How the Oath works
While you live
- Adventurer1life · 100% EXP · 100% drops
- Plus3lives · 150% EXP · 150% drops
- Ultra5lives · 200% EXP · 200% drops
- Lives count per account, per season. Each Oath uses one, and a death does not give it back.
- You play apart: no trading, mail, vending or shared storage with normal characters.
- Automation is off: no Fieldwork, Combat Brain, companions or Standing Orders. Party EXP shares only within 15 levels.
When you fall
- Death is permanent everywhere: PvE, PvP and WoE. Nothing revives a fallen oathsworn.
- The killer, the map and the spot are written on your memorial in the Hall of the Fallen.
- Your character is locked for a 24 hour grace window, then deleted for good. It stays in the Hall of the Fallen as departed.
- Your stash goes back to your account: claim it at the Oath Warden in Izlude, on a normal character.
