Dungeons
Mythic dungeons
8 dungeons run with keys from +0 to +10 and a rotating weekly affix. Finish faster for a higher key.
- Mythic rotation0
- Dungeons with clears0 of 8
- Highest keynone yet
No affix this week
Standard runs: no weekly modifier active.
The dungeons
Each one keeps its own key. Clear inside par to raise it; run over and it slips back.
D1
Buwaya Cave

A relic dredged from beneath the cave floor, still running on purpose no one alive remembers giving it.
UnclearedBriefing
- Map
- 1@ma_c
- You arrive at
- (35, 57)
- The boss waits at
- (97, 74), 62 cells away in a straight line
- Foes on the way
- 30
- Par time
- 25:00 (+60s grace)
- Hard time limit
- 60:00
Mythic RSX-0806: “RSX-0806 rises from the depths”
D2
Old Glast Heim

The castle's true master, sealed below for centuries, is still very much awake down there.
UnclearedBriefing
- Map
- 1@gl_k
- You arrive at
- (150, 20)
- The boss waits at
- (150, 100), 80 cells away in a straight line
- Foes on the way
- 25
- Par time
- 25:00 (+60s grace)
- Hard time limit
- 60:00
Mythic Amdarais: “Amdarais tears through the veil of reality”
D3
Bangungot Hospital 2F
The ward where the sleep-death legends began. It never stopped happening — it just stopped being reported.
UnclearedBriefing
- Map
- 1@ma_h
- You arrive at
- (40, 157)
- The boss waits at
- (0, 0), 157 cells away in a straight line
- Foes on the way
- 30
- Par time
- 25:00 (+60s grace)
- Hard time limit
- 60:00
Mythic Bangungot: “Bangungot opens her eyes... she sees you”
D4
Charleston in Distress

A ship that sank once and refuses to accept that this should have ended things.
UnclearedBriefing
- Map
- 1@mcd
- You arrive at
- (127, 282)
- The boss waits at
- (127, 200), 82 cells away in a straight line
- Foes on the way
- 35
- Par time
- 30:00 (+60s grace)
- Hard time limit
- 60:00
Mythic Charleston 3: “Charleston 3 charges up. The facility trembles”
D5
Faceworm's Nest

Everything down here answers to one queen, and she has never once needed to leave her chamber to win a fight.
UnclearedBriefing
- Map
- 1@face
- You arrive at
- (112, 370)
- The boss waits at
- (0, 0), 370 cells away in a straight line
- Foes on the way
- 35
- Par time
- 30:00 (+60s grace)
- Hard time limit
- 45:00
Mythic Faceworm Queen: “The Faceworm Queen erupts from the hive”
D6
Ghost Palace

A palace for the dead that decided it preferred a landlord who could still hit back.
UnclearedBriefing
- Map
- 1@spa
- You arrive at
- (42, 196)
- The boss waits at
- (0, 0), 196 cells away in a straight line
- Foes on the way
- 35
- Par time
- 30:00 (+60s grace)
- Hard time limit
- 45:00
Mythic Gopinich: “Gopinich manifests in a shroud of spirits”
D7
Central Laboratory

Whatever they were building here, Bijou is what they got instead — and they never got to write it down.
UnclearedBriefing
- Map
- 1@lab
- You arrive at
- (120, 30)
- The boss waits at
- (0, 0), 120 cells away in a straight line
- Foes on the way
- 38
- Par time
- 33:00 (+60s grace)
- Hard time limit
- 45:00
Mythic Bijou: “Bijou powers the core to overload”
D8
Temple of the Demon God
The temple's god stopped being a metaphor a long time ago. It has teeth now.
UnclearedBriefing
- Map
- 1@eom
- You arrive at
- (101, 16)
- The boss waits at
- (0, 0), 101 cells away in a straight line
- Foes on the way
- 40
- Par time
- 35:00 (+60s grace)
- Hard time limit
- 50:00
Mythic Fenrir: “Fenrir descends upon the temple”
Now and next
- No key pushed yetBe the first through the gate.
Season rating
No rating yet this season
Clear a keyed dungeon to get on the board.
Highest keys this season
No keys pushed yet
Be the first through the gate.
Rewards
Every clear pays 10–60 Glory depending on key level. Every boss carries a cosmetic chance — 5% at low keys, climbing to 15% at key +10 — for Costume Little Devil Wings.